So this week we were tasked with finalizing our high poly sculpts and finishing the UV's for our weapons.I also went ahead and baked my maps as well. I'm not exactly happy with the bakes and I'm going to have to do some trouble shooting to figure out why I'm getting faceting in certain areas of the crossbow. I may have decimated those parts of the crossbow a little too much, I suppose I'll figure that out over the next couple of days.
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