Monday, February 19, 2018

3D Class S2 Class 06 Organic Bust Project (High Resolution Modeling Stage)


This week we were tasked with creating a high poly sculpt based on a real life sculpture. I chose to recreate the Gambit bust that was created by Sideshow Collectibles.  I used this project as an opportunity to experiment more with polygroups and Zmodeler. Zmodeler and polygroups we're extremely helpful when creating the coat and face mask. I still have a bit more work to do on the sculpt but I'm pretty happy with the way it's turning out.




Reference Bust (From Sideshow)

Monday, February 5, 2018

3D Class S2 Class 04 Finalizing The High Poly and UV's

So this week we were tasked with finalizing our high poly sculpts and finishing the UV's for our weapons.I also went ahead and baked my maps as well. I'm not exactly happy with the bakes and I'm going to have to do some trouble shooting to figure out why I'm getting faceting in certain areas of the crossbow. I may have decimated those parts of the crossbow a little too much, I suppose I'll figure that out over the next couple of days. 





3D Personal Project - Daft Punk

I'm currently working on a collaboration with Bryan where I create the characters and environment and he's going to animate them usi...