Tuesday, May 29, 2018

3D Personal Project - Native American

For this project I decided to work on a character for the Wild West Artstation Challenge. I decided to work on a concept created by Mateusz Mizak. I really enjoyed the concept and thought that it would be fun to work on. The poly budget that was given for the challenge was 100k tris, but that a bit crazy so I'm gonna shoot for about 35k tris with his weapon considering a similar character in Overwatch would be somewhere in that ballpark.

Original Concept
Initial Reference


Week 01
For the first week I focused on tweaking the proportions and getting the high poly to a point where I could start working on the retopology during week 2. I still need to add items to his belt and figure out more items to put on his backpack, but I'll save that for a bit later.



Week 02
For this week I wanted to focus on getting the bulk of the retopology done. I was hoping to finish the retopo this week so I could get a jump on next week but unfortunately I was able to get all of it done.Right now the poly count is sitting at around 10k tris.



Week 03
Finished the retopo and UV process


Week 04



Monday, April 16, 2018

3D Class Personal Project T-1000


I've always been a fan of action movies so I thought that it would be fun to work on a character from the Terminator franchise. I decide to make the T-1000 from Terminator 2. This project is a good way to learn about Marvelous designer as well as the creation of hair cards.













Monday, April 2, 2018

3D Class S2 Class Environment Project Final


For this assignment I created the interior of an alien space ship. Unfortunately due to time constraints I wasn't able to get as far with it as I would have liked. I still need to go through and polish the lighting and create a few of the smaller assets for the scene.





Monday, March 19, 2018

3D Class S2 Class 09 Environment Project - Blockout

For my environment project I decide to do the interior of an alien space ship. I blocked out the main shapes that I'm going to have in the scene and tested it within Unreal. I eventually want the environment to have a Mars Attacks vibe to it.







Monday, February 19, 2018

3D Class S2 Class 06 Organic Bust Project (High Resolution Modeling Stage)


This week we were tasked with creating a high poly sculpt based on a real life sculpture. I chose to recreate the Gambit bust that was created by Sideshow Collectibles.  I used this project as an opportunity to experiment more with polygroups and Zmodeler. Zmodeler and polygroups we're extremely helpful when creating the coat and face mask. I still have a bit more work to do on the sculpt but I'm pretty happy with the way it's turning out.




Reference Bust (From Sideshow)

3D Personal Project - Daft Punk

I'm currently working on a collaboration with Bryan where I create the characters and environment and he's going to animate them usi...